Angus Croll ponders the emergence of moralizing and faith-based JavaScript and discusses how an alternative approach grounded in knowledge, experience and understanding will make us all better coders and encourage creativity and innovation. Like what you see? Want a piece of the action next time around? Then get along to Web Directions South in Sydney […]
Jon Kolko introduces design-led Social Entrepreneurship as the profession for humanizing technology: learn how to aim your energies and passion at problems worth solving. Like what you see? Want a piece of the action next time around? Then get along to Web Directions South in Sydney October 24 and 25 2013.
Can style guides lead to better UI code? Better performance? Yes, absolutely. In this talk, Nicole will show you how she and her team collaborated with Trulia engineers and designers to create a living style guide. She’ll also share some yummy data about how that affected real user measurements. Like what you see? Want a […]
Touch gestures are sweeping away buttons, menus and windows from mobile devices—and even from the next version of Windows. Find out why those familiar desktop widgets are weak replacements for manipulating content directly, and learn to craft touchscreen interfaces that effortlessly teach users new gesture vocabularies. Like what you see? Want a piece of the […]
The browser used to be a meek sandbox, shut off from all the things that native apps could do. But now we’ve grown up, and with WebGL, Canvas, Web Audio, Device Access and more, we have a lot of power at our fingertips. To really unlock this potential and make all this data dance, we […]
Responsive. Adaptive. Mobile first. Cross-channel. We all want a web that’s more flexible, future-friendly, and ready for unknowns. There’s only one little flaw: our content is stuck in the past. Sara Wachter-Boettcher shows us how to create content that can travel and shift while keeping its message intact. Like what you see? Want a piece […]
Last week was huge for Web Directions, as we backed up from our What Do You Know Brisbane event on Wednesday and headed straight for What Do You Know Melbourne on Thursday. It’s been great to share the “web design and development in 5 minutes” learning right across the east coast of Australia over the […]
Last Wednesday night John and I headed up to the warmer climes of Brisbane for another What Do You Know night. There was a big turnout, so thanks so much to everyone who made it along. All the presenters did a fantastic job, even in “The Bermuda Triangle of AV” which is The Exchange Hotel, […]
The Easter weekend got off to a fine start for all the Sydneysiders who made it along to What Do You Know last Thursday night. Thanks for coming along if you were there, and if you weren’t, make sure you are following @webdirections, or receiving our newsletter, to be the first to know about upcoming […]
How to get the opportunity to speak at an event don’t be afraid to put your hand up! research previous events and come up with something appropriate for the event How to endear yourself to the event organiser be an awesome correspondent! read all the info you receive about your role in the event carefully […]
Last year for the first time ever, we decided to create video of every single session of our main conference, Web Directions South. We did this in response to a theme that had consistently emerged in our feedback over the years: “there’s too much choice” “I find it hard to decide which session to go […]
As the majority of web users shift to touch devices, the expectation is becoming that everything becomes touchable — including the mobile web. This session will provide a practical and pragmatic view of where touch is at from a web standards perspective and how you can start weaving touch interactions into your mobile web applications.
With Angry Birds, Cut the Rope and other blockbuster games now working in modern web browsers, it’s fair to say native, browser based gaming has arrived for real. But how do they do it? In this session, Mozilla Technical Evangelist Rob Hawkes looks at the features now in your browsers to help develop games (and other interactive web based experiences) including the Canvas and WebGL, HTML5 Audio API, Mouselock and the Joystick API.
Each website is a product used daily by people to take actions, not just read the content on it. Your product is amorphous, it takes the shape of whatever container it fills: a mobile browser, a touch enabled desktop browser, or a 30″ iMac that is connected to the Internet via tethering. Photoshop is just one of the means to an end in this new age of utilitarian web sites. The new technologies available in HTML5 already allow you to create prototypes quickly in the browser. Learn how to create a prototype from start to finish using these new technologies while taking advantage of quick prototyping tools.
Our medium has entered its third decade of existence, and is ready for some growing up. Our definitions and understanding of the web are rapidly getting out of date, as, too, are our practices for building on it. It is time to re-evaluate where things are and, more importantly, where they are going.