In this session, Jonathan Stark takes an in depth look at several mobile frameworks, including JQTouch, JQuery Mobile and SenchaTouch, comparing and contrasting their approaches, and most appropriate uses. As a developer looking to tailor experiences and applications for the mobile web, this will be an invaluable session.
In this session we’ll get hands-on with the application cache to make the app run when it’s not online. We’ll check out the techniques for client-side persistence: web storage and indexed database. Finally, we’ll look at the latest techniques for file access — reading and writing files on the user’s hard drive from a web app is being defined by web standards and implemented in today’s modern browsers.
We’ll look at the pros and the cons of HTML5 multimedia and see how to write simple controls with JavaScript. Most excitingly, we’ll also look at how HTML5 builds in support for subtitles and captions for multimedia accessibility. And you might pick up a Turkish dancing tip on the way.
After spending ten years building mobile apps for some of the biggest companies in the world, author and mobile designer Brian Fling shares his six rules for building amazing apps that will either you get you started or improve upon your next release.
This keynote will focus on the unique potential offered to web developers — the ability to use the web platform to build compelling applications that reach across different devices, scenarios and environments. In discussing the approaches necessary to deliver great experiences across all these spaces, we will also uncover unique opportunities in a platform that reaches from mobile phones to the biggest display screen in your house.
You’ve seen a lot of demos, but is HTML5 really ready for primetime? We made an HTML5-based pool game with the explicit goal of creating an experience that defies your expectations for what a browser can do. In this session we’ll take you through the challenges and triumphs of working with this new technology. For the experienced HTML5 dev, we’ll share tips and tricks. For the rest of us, it will be a great primer on the exciting potential that HTML5 brings to the web.
Developers have long been able to use an array of debugging, profiling and other testing tools to ensure application quality and performance. More recently, web developers have started to rely on increasingly sophisticated tools to help test their web sites and applications. But particularly in the mobile space, when developing sophisticated applications with web technologies, testing presents significant challenges.
We’ve heard it all before… prototype, prototype, prototype. It’s a standard step in almost any design process — but often the first step skipped in time and budget constrained projects. While prototyping is considered a standard step in any UX design process, it is an *essential* part of the mobile UX process. This talk will outline why prototyping is essential to part of the mobile UX process and how prolific prototyping is a necessary step for designers keen to grow the ruthless editing skills necessary to craft successful mobile experiences.
As browsers explode with new capabilities and migrate onto devices users can be left wondering, “what’s taking so long?” Learn how HTML, CSS, JavaScript, and the web itself conspire against a fast-running application and simple tips to create a snappy interface that delight users instead of frustrating them.
In the absence of a “Widgets for Dummies” book being available at your local bookstore, this presentation will try to bring you up-to-speed with what you need to know to start developing widgets.
The Canvas tag has been around for a while, and HTML5 has given it more visibility. It’s now finding its way into most mobile browsers, and even a majority of desktop browsers. This talk will give a solid overview of what the canvas tag is, what it can do, and how it compares with other technologies like SVG and Flash.
While location-based mobile apps are becoming increasingly popular, they are still relatively new. Special considerations need to be made for battery life and handling large data sets of geolocated data. The good news is there are many services and technologies you can use to assist you in building mobile location-based apps.
In this talk, you’ll learn what’s going on inside the browser that can slow JavaScript down and how that can end up creating a “slow page”. You’ll also learn how to overcome the conspiracy against your code by eliminating performance bottlenecks.
Learn about the path to the first release of data.gov.au; a draft roadmap to future releases; the barriers to linked data and open public sector information (PSI); and the real-world questions this technology aims to solve.