Year round learning for product, design and engineering professionals

Jeremy Ashkenas – A Cup of CoffeeScript

Photo of Jeremy AshkenasAfter a lost decade in the wilderness, JavaScript is starting to change and evolve. We’ll look at CoffeeScript, a little language that compiles into JavaScript, providing concise ways to to write many common JavaScript patterns.

Jonathan Stark – The mobile frameworks landscape

Photo of Jonathan StarkIn this session, Jonathan Stark takes an in depth look at several mobile frameworks, including JQTouch, JQuery Mobile and SenchaTouch, comparing and contrasting their approaches, and most appropriate uses. As a developer looking to tailor experiences and applications for the mobile web, this will be an invaluable session.

Michael Mahemoff – HTML5 offline for fun and performance

Photo of Michael MahemoffIn this session we’ll get hands-​​on with the application cache to make the app run when it’s not online. We’ll check out the techniques for client-​​side persistence: web storage and indexed database. Finally, we’ll look at the latest techniques for file access — reading and writing files on the user’s hard drive from a web app is being defined by web standards and implemented in today’s modern browsers.

Bruce Lawson – Native multimedia with HTML5

Photo of Bruce LawsonWe’ll look at the pros and the cons of HTML5 multimedia and see how to write simple controls with JavaScript. Most excitingly, we’ll also look at how HTML5 builds in support for subtitles and captions for multimedia accessibility. And you might pick up a Turkish dancing tip on the way.

Dave Orchard – Offline Web Apps with HTML5

Photo of Dave OrchardThere’s an old expression, that there are only 2 hard problems in computing: naming, cache invalidation and off-by-one errors. Building offline web apps is all about those hard problems. We’ll spend the bulk of our time on these hard problems, which is probably more useful than api description and sample code.

Robby Ingebretsen – Get your game on: HTML5 for game building

Photo of Robby IngebretsenYou’ve seen a lot of demos, but is HTML5 really ready for primetime? We made an HTML5-based pool game with the explicit goal of creating an experience that defies your expectations for what a browser can do. In this session we’ll take you through the challenges and triumphs of working with this new technology. For the experienced HTML5 dev, we’ll share tips and tricks. For the rest of us, it will be a great primer on the exciting potential that HTML5 brings to the web.

Ross Boucher – Quality Control: Testing and debugging your apps

Photo of Ross BoucherDevelopers have long been able to use an array of debugging, profiling and other testing tools to ensure application quality and performance. More recently, web developers have started to rely on increasingly sophisticated tools to help test their web sites and applications. But particularly in the mobile space, when developing sophisticated applications with web technologies, testing presents significant challenges.

Nicholas Zakas – Mobile Web Speed Bumps

Photo of Nicholas ZakasAs browsers explode with new capabilities and migrate onto devices users can be left wondering, “what’s taking so long?” Learn how HTML, CSS, JavaScript, and the web itself conspire against a fast-running application and simple tips to create a snappy interface that delight users instead of frustrating them.

Dave Balmer – HTML5 Graphics: Canvas Deep Dive

Photo of Dave BalmerThe Canvas tag has been around for a while, and HTML5 has given it more visibility. It’s now finding its way into most mobile browsers, and even a majority of desktop browsers. This talk will give a solid overview of what the canvas tag is, what it can do, and how it compares with other technologies like SVG and Flash.

Dan Rubin – Creativity, design and interaction with HTML5 and CSS3

Dan Rubin PortraitHTML5 and CSS3 are the newest stars of the web: the cornerstones of progressive enhancement, the future of online video, the easiest way to build web applications for desktop and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily — thanks to much-improved browser support — we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our toolbox, what this means for interface designers, and how you can bring the same techniques to your projects.

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Thanks for an amazing few days Web Directions. So many great themes of empathy, inclusion, collaboration, business impact through design, and keeping our future deeply human.

Laura van Doore Head of Product Design, Fathom