Rapid prototyping. Widely acclaimed as one of the best ways to create great user experiences, it isn’t without its own pitfalls. This session will discuss the pros and cons of different prototyping techniques, and introduce a new technique called “screenflows” that focuses on visualising the user experience. Discover how to combine the best of paper prototyping, wireframes and HTML prototyping into one simple and effective prototyping technique. Learn how using this method can dramatically decrease the need for documentation, while increasing the speed and agility of the development process.
When visualization is coupled with collective intelligence it becomes a very powerful tool for making sense of the data that is now an increasing part of our personal and organizational experience. But how do you design social web applications so they can use visualization effectively?
Over 4 million people in Australia have a disability. As a result they may use the web in a different way to you: a keyboard instead of a mouse; a screen reader instead of a screen. Accessibility is the way that you can tap into this large and growing audience.
The most interesting problems on the web are social, not technical. Once the open, social stack moves into wide use, the real work is going to be on us to create ongoing experiences that inspire, inform, evolve. Avoid this talk if you want to hear about monetizing community, gaming the newest social site for a quick spike in your user numbers, or how to get a [insert cutting edge social platform] strategy for your brand.
The ABC launched three new socially networked digital radio websites: ABC Dig Music, ABC Jazz and ABC Country in July 2009. They are the first of several ABC projects involving content aggregation. As well as having slick, highly usable designs the music platform integrates with various sources including MusicBrainz, YouTube, Last.fm and Wikipedia. This aggregation functionality graphically illustrates the possibilities of Semantic Web technology for an editorial organisation such as the ABC.
In the summer of ‘07 in a flood-soaked Oxford, England, Elliot appeared on stage for the very first time. His presentation, ‘Progressive Enhancement & Intentional Degradation’, looked at how to reward modern browsers with the latest CSS tricks and punish IE by dropping certain site features. Over two years later, what has changed? We’re starting to see the ideology of progressive enhancement — especially with CSS3 — spread throughout the web design community, but more work needs to be done.
AJAX is changing the way that users interact with websites – it has the potential to provide richer and more interactive online user experiences but also introduces its own set of usability and accessibility problems. This session will present views from leading usability experts from around the world from an experienced practitioner workshop conducted at the Usability Professionals Conference in USA.
The Open Web is an evolving term that encompasses technologies from web standards stalwarts like HTML, to almost-mainstream buzzwords such as OpenID, and on to emerging specifications like PortableContacts, but it’s more than that. It is a philosophy.
This talk focuses on the efforts engaged by W3C to improve the new HTML 5 media elements with mechanisms to allow people to access multimedia content, including audio and video. Such developments are also useful beyond accessibility needs and will lead to a general improvement of the usability of media, making media discoverable and generally a prime citizen on the Web.
Doug will talk about the technologies currently under development at W3C which we are likely to see in browsers now or in the near future, and will have demos of as many of them as possible. Some of these demos will be HTML5 demos, but also technologies from the WebApps WG, Device API and Policies WG, CSS, SVG, geolocation, etc. He will clear the air about HTML vs. XHTML, and why they are not as far apart as people think.
Designing websites in amongst the “suits” and their business models, targets, projections and synergies (ha!) can be death by dot point. Or fun. What are manager types actually thinking when they brief (or don’t) you. How do you translate their KPI’s into interface designs that
1. get their point across & achieve their targets
2. contribute to a profitable business
3. are easy to use (who would have thought the users get a say! ;-)
The Semantic Sensor Networks W3C Incubator is an international initiative to develop standards for sharing information collected by sensors and sensor networks over the Web, including an ontology for different types of sensing devices and their observations, and new approaches for the semantic markup of sensor descriptions and services that support sensor data exchange and sensor network management.
Social Networks have been a world-wide phenomenon and their proliferation poses a pressing interoperability and usability challenge to both web users and service providers. Web users have different social networks accounts and utilise them in different ways depending on the context. For example, more friendly chat on FaceBook, more professional on LinkedIn, and a bit daring interaction on Hi5. Maintaining these multiple online profiles is cumbersome and time consuming and locks in the web user to a service provider. Also, sharing information and user-generated content is particularly challenging due to the obscure nature of privacy and rights management on social networks and the lack of awareness and transparency of such policies.
This talk focuses on the efforts engaged by W3C and its members to promote and improve web standards and in particular HTML 5 with mechanisms to allow people with disabilities to access multimedia content, including audio and video.
What is driving this accelerating diffusion of networked technologies? How do you really measure or control how “pervasive” something is? Why would you even want to? We’ll introduce you to a practical framework for analysing and measuring your “spatial perception of an activity” and explore what it literally means for an application to be “pervasive”, in both an experiential and business sense. At the end of this session you’ll be able to clearly diagram the key change that’s driving this evolution and how it will impact your strategies for technology and business in the future.