Respond started life as a “pop-up” single-day conference in Sydney, addressing the specific challenges associated with web design in the age of multi screens. Initially, the focus was very practical and revolved a lot around CSS – and specific responsive patterns – to do with images, navigation on small screens, accessibility on mobile devices, and so […]
Silos like Twitter and Facebook pose huge challenges for the longevity, integrity, and ultimately ownership of the content we create. If you care about these things, you need to checkout the IndieWeb. And if this floats your boat, you need to get along to the Engineering Track at Web Directions 2014.
In this session we’ll get hands-on with the application cache to make the app run when it’s not online. We’ll check out the techniques for client-side persistence: web storage and indexed database. Finally, we’ll look at the latest techniques for file access — reading and writing files on the user’s hard drive from a web app is being defined by web standards and implemented in today’s modern browsers.
We’ll look at the pros and the cons of HTML5 multimedia and see how to write simple controls with JavaScript. Most excitingly, we’ll also look at how HTML5 builds in support for subtitles and captions for multimedia accessibility. And you might pick up a Turkish dancing tip on the way.
In this session Dave will cover high-performance presentation and animation using HTML5, JavaScript, CSS3 and Canvas. Examples will include mobile-friendly techniques you can use today for creating game effects and “flashy” user experiences across a range of browsers and devices.
There’s an old expression, that there are only 2 hard problems in computing: naming, cache invalidation and off-by-one errors. Building offline web apps is all about those hard problems. We’ll spend the bulk of our time on these hard problems, which is probably more useful than api description and sample code.
You’ve seen a lot of demos, but is HTML5 really ready for primetime? We made an HTML5-based pool game with the explicit goal of creating an experience that defies your expectations for what a browser can do. In this session we’ll take you through the challenges and triumphs of working with this new technology. For the experienced HTML5 dev, we’ll share tips and tricks. For the rest of us, it will be a great primer on the exciting potential that HTML5 brings to the web.
The Canvas tag has been around for a while, and HTML5 has given it more visibility. It’s now finding its way into most mobile browsers, and even a majority of desktop browsers. This talk will give a solid overview of what the canvas tag is, what it can do, and how it compares with other technologies like SVG and Flash.
With three different audio and video codec formats each supported by the diverse HTML5 capable Web browsers, plus the need to deal with fallback for older browsers, HTML5 media is not the simple solution we have all been hoping for.W3C invited expert Silvia Pfeiffer will talk through the big issues on this important topic.
HTML5 and CSS3 are the newest stars of the web: the cornerstones of progressive enhancement, the future of online video, the easiest way to build web applications for desktop and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily — thanks to much-improved browser support — we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our toolbox, what this means for interface designers, and how you can bring the same techniques to your projects.
Remember how fun it was to do hands-on classroom projects together in kindergarten? Well, this interactive session is going to be like that, but just with bigger people.
Web technologies are evolving at such a frenetic pace that it becomes almost mandatory to learn on your own. A lot of us still depend on other people to do this learning for us, and we tend to use their answers to solve our everyday problems. Inconsistent implementations, rapidly evolving specs, questionable performance impacts and maintenance implications mean we cannot always depend on others for answers but must involve ourselves actively in the process of developing specifications for new Web technologies. But how do we go about it? There are some simple rituals we can all do, which can have us be better-informed and also better inform the people and groups who are most directly involved in the development of new Web technologies.
HTML5 introduces several so-called “offline” technologies: application caching, local storage, and file access, to name a few. But these technologies are not just for purely offline apps; they boost startup performance, overcome network outages, and partition content away from the server. This talk will explain how you can incorporate these technologies into your work today and identify the features browsers will be supporting in the near future.
Andy Clarke’s Hardboiled Web Design is an uncompromising look at how to make the most from modern design tools and browsers, up-to-date techniques and processes. In this practical, design focussed talk, Andy will discuss the ‘how’ as well as the ‘why’ and will challenge your preconceptions to help you make better work for the web.
During my session we’ll look at where the future of HTML lies, including new structural elements. You’ll also grasp an introduction to associated technologies that have come into popularity with the steam of HTML5: SVG, Web Sockets, Web Workers, Geo-location and making applications useful offline.