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Why you should drop everything and attend

You spend your days focussed on creating great work. But our field changes constantly. So why not spend two days with us, to focus on what comes next?

For a decade now, we've been bringing together the world's most creative Web and digital designers and technologists to explore what comes next. Join us for our 10th anniversary, were we reboot for the next decade.

Featuring the world's leading digital creative minds, like renowned interaction designer Josh Clark, Creative Director: Voice and Tone at Slack, Anna Pickard, legendary Art Director Andy Ckarke, and Community Director for the ludicrously popular Cards Against Humanity, Jenn Bane.

In an atmosphere decidedly unlike any you've experienced at a conference, we help keep the most engaged minds in our industry like you up to date with the latest currents of thought at the intersection of the web, technology and design.

Now you're thinking, "it sounds awesome, but I can't really afford the time to take two days off no matter how good this might be". But the question really is, in such a fast moving industry as ours, can you afford not to?

Let us help you convince the boss

Who Should Attend?

Frankly, who shouldn't? If you design, imagine, create or build digital products, web sites and applications, you owe it to yourself, your clients or your company to attend.

Product & Design

  • Product designers, managers and owners
  • Art & Creative Directors
  • Web designers
  • Interaction designers
  • Digital creatives
  • Creative technologists
  • UX experts
  • UI designers
  • Content strategists

Engineering

  • VPs of Engineering
  • Engineering managers
  • Technical Directors
  • Front-end engineers
  • Front-end developers
  • JavaScript developers
  • Web developers
  • App developers
  • CIOs
  • CTOs

700

Passionate
Attendees

17

Transformational
Speakers

2

Unforgettable
Days

Web Directions is the must-attend event of the year

Phil Whitehouse, General Manager, DT Sydney

I was honored to be part… What a fantastic event!

Ethan Marcotte, inventor of "responsive Web design"

Out of any conference, this is far and away our favourite

Dave Greiner, founder, Campaign Monitor

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Extraordinary Speakers

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Josh Clark

IxD, Big Medium

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Josh Clark

Magical UX and the Internet of Things

"What if this thing was magic?" Designing for the internet of things means blessing everyday objects, places, even people with extraordinary abilities—requiring designers, too, to break with the ordinary. Designing for this new medium is less a challenge of technology than imagination. Sharing a rich set of examples, designer and author Josh Clark explores the new experiences that are possible when ANYTHING can be an interface. The digital manipulation of physical objects (and vice versa) effectively turns all of us into wizards. Sling content between devices, bring objects to life from a distance, weave "spells" by combining speech and gesture. But magic doesn't have to be otherworldly; the UX of connected devices should build on the natural physical interactions we have everyday with the world around us. The new UX must bend technology to the way we live our lives, not the reverse.

Josh Clark is an interaction designer specializing in connected devices, mobile experiences, and responsive design. He is founder of Big Medium, a design agency whose clients include TechCrunch, Time Inc, eBay, O’Reilly Media, and many others. Josh wrote Tapworthy: Designing Great iPhone Apps (O’Reilly, 2010) and Designing for Touch (A Book Apart, 2015). He speaks around the world about what’s next for digital interfaces.

In a past life, he created the incredibly popular “Couch-to-5K” (C25K) running program, which has helped millions of skeptical would-be exercisers take up jogging. (His motto is the same for fitness as it is for software user experience: no pain, no pain.)

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Aubrey Blanche

Aubrey Blanche

Global Head of Diversity & Inclusion, Atlassian

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Aubrey Blanche

Scaling Walls: The Barriers to Female Representation and How Atlassian is Eliminating Them

It's not a secret that women are extremely underrepresented in technical fields around the world. In this talk, you'll see scientific evidence of the barriers that women face in the technical workplace, and hear about concrete strategies to overcome them. Collaboration software company Atlassian has used this knowledge to develop tactics and initiatives to overcome these barriers, resulting in >46% female technical hires in their last three intern and graduate cohorts. Join Atlassian's Global Head of Diversity & Inclusion to learn about what you can do to overcome the gender gap. The talk will include a Q&A session, so please bring questions!

Aubrey Blanche is the Global Head of Diversity & Inclusion at Atlassian. There, she works with teams across the business to enhance access to technical education, recruiting, retention, and career mobility for underrepresented minorities. She relies on social science research and methodologies to understand the psychological and structural barriers to achieving full representation and inclusion. This research allows her to design effective interventions and programs that create equal opportunities for all Atlassian employees. Aubrey works with partners across the tech industry to define new standards for company transparency, reporting, and investment in diversity & inclusion. She believes that leading with empathy is the key to driving meaningful, sustainable change and creating highly effective teams.

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Matt Griffin

Matt Griffin

Film Maker, Designer

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Matt Griffin

What Comes Next Is?

Matt Griffin (founder, Bearded) has been thinking about what it means to be a "web designer," grappling with the many (and sometimes misunderstood) disciplines that come into play. All of the rapid changes in technology we grapple with every day have resulted in a shifting landscape of skills and responsibilities. What’s a designer to do? Luckily, Matt is in the unique position to answer this question from a variety of perspectives and experiences.

To create his documentary film about the web, What Comes Next Is the Future, Matt conducted dozens of hours of interviews, many of which could not make it into the final film. This talk draws on that additional footage, capturing the thoughts and experiences of industry leaders Trent Walton (founder, Paravel), Irene Au (operating partner, Khosla Ventures), Ethan Marcotte (author, Responsive Web Design), Indi Young (founder, Adaptive Path), Brad Frost (author, Atomic Design), Yesenia Perez-Cruz, Kelly Goto (founder, gotoresearch), and many more.

With Matt as a guide, these luminaries' perspectives create a cohesive, multi-faceted view of the modern web industry and a designer’s place in it.

Matt Griffin is a designer and founder of Bearded. Matt is a writer, speaker, and A List Apart columnist. He is the director of the documentary film What Comes Next Is the Future.

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Caroline Sinders

Machine Learning Designer, Buzzfeed

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Caroline Sinders

Designing Civility

For much of the history of the Web, conversations and other digital analogues of real world social interaction have been a key part of user engagement. From Usenet, IRC to AOL Chatrooms and now Github, Reddit, and Twitter, design patterns like threaded commenting, liking and favoriting, up (and down voting) lie at the heart of social media, online platforms like Stack Overflow (and GitHub) make up our communication tools. With digital literacy at an all time high, new communication models are starting to usurp SMS messages.

Digital interactions, so utterly commonplace, when given not much additional thought can seem overall benign. But in the era of the Arab Spring, the current US Election, Gamergate, and the Panama Papers, digital tools are the catalyst and common grounds of "robust discussions". But do they really give rise to civil behavior, and benign outcomes? Or are they fundamentally problematic? Can we design our way to better, more healthy online behavior? Can empathy really be designed for web?

Caroline is a User Experience and Interaction Designer, researcher, interactive story teller, bad joke collector, and ridiculous pie baker.

She holds a masters from NYU's Interactive Telecommunications Program, and a BFA in Photography and Imaging with a focus in digital media and culture from NYU.

In her role as a researcher for IBM Watson, Caroline investigates the role of human decision-making in developing robotics software. But beyond her work, Sinders applies her knowledge to projects that consider how design impacts and shapes conversations happening online.

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Andy Clarke

Andy Clarke

Legendary Designer & Art Director

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Andy Clarke

Art directing web design

For years we’ve been told that websites shouldn’t make people think, that they should be accessible, easy to use and fast. But what if that isn’t enough?

In this talk, art director and designer Andy Clarke explores how art direction can make designs that are visually distinctive and more effective by using design to communicate the essence and purpose of our our content.

Andrew Clarke is an art director and web designer at the UK website design studio Stuff and Nonsense. There he designs websites and applications for clients from around the world. Based in North Wales, Andy’s also the author of two web design books, Transcending CSS and Hardboiled Web Design and is well known for his many conference presentations and over ten years of contributions to the web design industry. Jeffrey Zeldman once called him a triple talented bastard. If you know of Jeffrey, you’ll know how happy that made him.

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Jenn Bane

Jenn Bane

Community Director, Cards against Humanity

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Jenn Bane

Let's Get Weird

People often hear about Cards Against Humanity's crazy stunts and pranks (like the time 30,000 fans ordered a box of poop as part of a Black Friday sale), but are left with a million questions. How did they come up with the idea? How were they able to execute it? Is it even legal to send poop in the mail? Learn the behind-the-scenes stories from community lead Jenn Bane, who is delighted to share Cards Against Humanity's best and worst ideas. This talk is weird.

Jenn is the the head of community at Cards Against Humanity & Blackbox.

She co-hosts a podcast about friendship & mental health called Friendshipping.

She also helps organize the Science Ambassador Scholarship.

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Anna Pickard

Creative Director: Voice and Tone, Slack

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Anna Pickard

Many hands — one voice

Every interaction matters. Every line of marketing copy, every error message, every release note of every update is a chance to build a stronger relationship with your users. When building a personality for your company or your brand, how do you create or nurture a sense of the real people behind the product - and how do you scale it?

Over the last couple of years at Slack, Anna Pickard has been wrestling with how to solidify, sharpen and scale the brand voice: From style guides to grammar-bots, workshops to weekly office hours — to tapping into the shared characteristics and values, and the cultural channels and stories that help unlock them. So that users know they’re hearing from the same company — even if several people are typing.

Anna Pickard has spent a long time pretending to be other people. After training as an actor, and then segueing into dramaturgy when she realised she was too shy to act, she went from a small blog into a series of frankly ridiculous career moves: candle making, script editing, TV criticism, advertising and the games industry. For Glitch, a beloved but now-shuttered MMO, she gave voice to strange butterflies and surfer pigs; for Wieden+Kennedy she brought life to criminal cat masterminds and omniscient butter gods; for educational games studios, she turned mathematical concepts into friendly faces.

Now, as arbiter and wrangler of words at Slack, she's pretending to be a competent grown-up professional. One in charge of bringing a human approach to business, and maintaining the energy, entertainment, values and voice of the fastest growing piece of business software ever.

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Mark Pesce

Inventor, VRML

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Mark Pesce

WebVR: Building and Browsing Cyberspace

Cheap, accessible mass-market virtual reality systems - from Google Cardboard to HTC Vive - can explore a 3D web built in WebVR. Using the latest JavaScript APIs, WebVR provides a open and neutral platform for the authoring and delivery of richly interactive virtual worlds. It’s universe next door, and it’s already here.

Mark Pesce is an inventor, author, educator, broadcaster and entrepreneur. In 1991 he founded Ono-Sendai Corporation, the first consumer virtual reality startup, inventing a orientation sensor (US Patent 5,526,022) for low-cost virtual reality applications, adopted by Sega Corporation for their Virtua VR head-mounted display.

In 1994, Pesce co-invented the Virtual Reality Modeling Language (VRML), the first standard for interactive 3D graphics on the World Wide Web. While running the VRML Architecture Group, a consortium of industry and academic stakeholders furthering VRML standards development, Pesce founded BlitCom, the first startup to use VRML to deliver streaming entertainment.

In 1998, Pesce was invited to found the Graduate Program in Interactive Media at the University of Southern California’s world-famous School of Cinema-Television, teaching the next generation of creative professionals how to master emerging technologies for storytelling. In 2003, Mark was invited to Sydney to establish the Program in Emerging Media at the Australian Film Television and Radio School, and continues to work with students through his Honorary Appointment in the Digital Cultures Program at the University of Sydney.

Pesce writes fortnightly a column for the internationally respected tech publication The Register, and for seven years was a panelist and judge on the Australian Broadcasting Corporation’s hit series The New Inventors, celebrating Australia’s newest inventions and inventors. He currently hosts This Week in Startups Australia, the nation’s leading tech podcast.

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Jacob Bijani

Product Designer/Engineer, Tumblr

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Jacob Bijani

OK, Dracula, let's make a video game

Pasquale D'Silva and Jacob Bijani show and tell their first indie game, "OK, Dracula". Learn what they learned, as they made an ambitious passion project. They'll be giving out free blood if you bring your own syringe 💉.

Jacob Bijani was Tumblr's first product designer and engineer. He and Pasquale D'Silva now work on OKDracula and other cool stuff at TotallyViable.

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Pasquale D'Silva

Product Designer, Hype

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Pasquale D'Silva

OK, Dracula, let's make a video game

Pasquale D'Silva and Jacob Bijani show and tell their first indie game, "OK, Dracula". Learn what they learned, as they made an ambitious passion project. They'll be giving out free blood if you bring your own syringe 💉.

Pasquale D'Silva is an animator & software designer at Hype, in New York City. He co-founded Keezy.

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Maciej Cegłowski

Founder, Pinboard

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Maciej Cegłowski

Who Will Command The Robot Armies?

It’s a rant about chatbots, machine learning, and the issues of accountability and power that go with automation.

Maciej Cegłowski was born into an indifferent world in 1975 and has been doing his best to deal with the situation.

baconmeteor

josh-clark

Jonathan Shariat

Author, Tragic Design

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Jonathan Shariat

Tragic Design: The real cost of bad design & how to fix it

Jonathan will be discussing the concepts in his book Tragic Design, published by O'Reilly Media. Bad design can have very real costs outside of just lost revenue. Bad design can harm physically, emotionally, by excluding, and by causing injustice. Jonathan challenges designers to rise to the challenge to avoid and fix these problems and put their design skills to use for good!

Jonathan Shariat has been in design for over 10 years. He is also co-host of the Design Review Podcast and runs a popular Twitter handle @DesignUXUI. He's written for publications such as Medium.com, most notably a #1 most recommended article “How bad UX Killed Jenny,” a story about a patient who died because the EHR UI distracted the nurses and caused a critical error. He's passionate about shedding light on the negative impact of bad design and an advocate for thoughtful, purposeful design.

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Lucinda Burtt

Lucinda Burtt

Head of Product Design, Fairfax Media

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Lucinda Burtt

Design by numbers: how to practice effective data-informed design

“Data-driven” is the adjective on everyone’s lips—but can this truly apply to the creative space? Can we solely rely on numbers and evidence-based decision making to shape great product experience?

This talk will cover the two sides of data-informed design—both qualitative and quantitative approaches—with practical insight into key techniques including MVT and Design Thinking principles. Through a product and design lens, we’ll discuss how to achieve user-centred outcomes, deliver compelling experiences and collaborate with creative teams on product optimisation.

Lucinda Burtt has been shaping design at Fairfax Media for more than 7 years. Lucinda currently leads a cross-functional department of user experience and research specialists. As Head of Product Design she is a vocal advocate for product development informed by user-centred design and data. Her current work touches flagship news sites including the Sydney Morning Herald and the Australian Financial Review across multiple digital platforms.

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Aaron Spence

Aaron Spence

Founder, CEO and Lead Photographer, Panedia

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Aaron Spence

Virtual Reality as used in our reality. (or Virtual Reality as used in the Real World.)

Listen in as Aaron, a 15 year veteran in the VR space, details how clients Qantas, Monaco (The Country), Olympus, P&O, Cruiseabout and more are using Virtual Reality right now to assist their clients with branding, training and buying decisions.

A professional photographer for over 25 years Aaron has been involved in Web & Multimedia development from the early days of the Digital Photography revolution in the mid ‘90s. From shooting on film and using film scanners to early professional digital SLR’s, Digital Video, Multi-Media CD-ROM and Web production he has always been on the bleeding edge of technology.

This is doubly so for the highly technical photographic niche of 360 panoramas, where Aaron has been a world leader for much of the past decade. A vast amount of work goes into Research & Development to ensure Panedia is always producing the best work available, in the shortest possible time. Fortunately 360 work is his passion, so the more work the better.

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Seb Chan

Seb Chan

CXO, ACMI

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Seb Chan

Making things for people to do things with things we're preserving for them

Museums are great storehouses of knowledge, and, importantly, things. They are also, when they are at their best - curiosity engines. Many have and continue to be radically reshaped by the opening up that the internet has brought with it. Seb Chan will talk about his work over the last decade in helping different types of museum transform and reimagine their possibilities through visitor-centric, technology-enhanced design interventions.

Seb Chan is the Chief Experience Officer (CXO) at the Australian Centre for the Moving Image where he is responsible for a holistic, multi-channel, visitor-centred design strategy for the institution. Until August 2015, he was Director of Digital & Emerging Media, at Cooper Hewitt Smithsonian Design Museum in New York. There he led the museum’s digital renewal and its transformation into an interactive, playful new museum reopened after a 3 year rebuilding and reimagining

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Jennifer Wilson

Jennifer Wilson

Director, The Project Factory

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Jennifer Wilson

Change your game (aka: the good the bad and the playful)

Behavioural Science, Persuasive Technology, Gamification, Behavioural Change. Some of the key concepts in the new digital focus on health are coming straight out of the entertainment and gaming sectors. This short session will look at a few examples of this, with a focus on one key app to show how the right balance of nudge, nag and failure can generate real success.

Jennifer is a Director of The Project Factory, a producer of creative multiplatform /transmedia projects across web, mobile, social media, games and virtual worlds. Jennifer is the author of several books and papers exploring the digital space: actively encouraging the telling stories through digital. She also works on digital solutions in the health and wellness space to help support positive behavioural change.

She has worked on projects as diverse as Sherlock: The Network, the official app for the hit BBC series; My QuitBuddy, an extremely successful and effective quit smoking app developed for the Australian Department of Health; Ringbalin River Stories, an SXSW nominated app bringing indigenous stories to life; Breaking Bad News, an AI-based project teaching doctors how to be better communicators; How We Get to Next, a website funded by the Knight and Gates Foundations to foster innovation; Julian Fellowes’s Belgravia, a revisioning of the book as an interactive app and site in text, video, images and audio, serialised more like a soap opera than a novel; and more recently PhoneBook, an interactive feature film told in chapters via mobile devices.

She spends her time between Sydney & London.

jenWilsonSydney

Wayne Thompson

Wayne Thompson

Founder, Australian Type Foundry

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Wayne Thompson

Beyond Helvetica–everything you always wanted to know about fonts* But were too afraid to ask

Fonts, particularly for Web and digital design have typically been a simple affair. We choose among the fonts most likely to be on most user's devices (with fallbacks to "similar" fonts to ensure coverage of as many devices as possible). The rise of Web fonts, and services like TypeKit opened up a far wider palette of possibilities. But how much do you really know about the fonts you're choosing?

Wayne Thompson knows about fonts, and typography. He's designed numerous typefaces, and custom type for leading global brands. In this session he'll bring you up to speed with what you need to know about fonts as a user of them. About various font formats, hoe they actually work on screen, and how to use this knowledge to improve the legibility of your type. Not only fascinating in its own right, the quality of your work will improve though the application of Wayne's ideas.

Fascinated by letters since he was a teenager, Wayne began with rub-down lettering and worked as a signwriter, photographer and journalist before settling into the design profession in the late 1980s. After 17 years as Art Director in several advertising agencies, Wayne now works full-time as a type designer, handlettering practitioner, typography teacher and educator, and has been running the popular Type by Hand series of handlettering workshops for several years. Wayne’s long term aims are to always learn more about typography, and hopefully contribute an Aussie flavour to the world of type design.

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Ben Hawkins

Ben Hawkins

Director Retail Design, Optus

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Ben Hawins

Letting the kids run the show: Retail Experience & Design

Shopping with kids can be a challenging experience, but out of the necessity the two must co-exist. So the CX team at Optus asked themselves "what if we focus less on the process of selling and more on creating an inviting retail environment where families want to shop"?

With this in mind, they placed children at the heart of creating the experience – by engaging with kids and asking them what they want, they created a space where parents can relax, and kids can have a little fun. Utopia.

Hear about the process, what they learned, and how you can involve kids, and the not so young, in the creation of retail spaces, products and experiences.

Ben Hawkins is a Design Director creating new ways to design and deliver unique exceptional retail experiences.

A long time Surf LifeSaver, Ultra marathon runner, and mountaineer, Ben has a very plausible theory as to the identity of Banksy

josh clark delivering a workshop

Masterclass

Designing exceptional mobile experiences

Josh Clark

Full details, pricing and more here.

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Jonathan Shariat

Tragic Design: The real cost of bad design & how to fix it

Jonathan will be discussing the concepts in his book Tragic Design, published by O'Reilly Media. Bad design can have very real costs outside of just lost revenue. Bad design can harm physically, emotionally, by excluding, and by causing injustice. Jonathan challenges designers to rise to the challenge to avoid and fix these problems and put their design skills to use for good!

Jonathan Shariat has been in design for over 10 years. He is also co-host of the Design Review Podcast and runs a popular Twitter handle @DesignUXUI. He's written for publications such as Medium.com, most notably a #1 most recommended article “How bad UX Killed Jenny,” a story about a patient who died because the EHR UI distracted the nurses and caused a critical error. He's passionate about shedding light on the negative impact of bad design and an advocate for thoughtful, purposeful design.

designuxui

Andy Clarke delivering a workshop

Masterclass

Designing and Developing Imaginative Layouts

Andy Clarke

Full details, pricing and more here.

« »

×

Jonathan Shariat

Tragic Design: The real cost of bad design & how to fix it

Jonathan will be discussing the concepts in his book Tragic Design, published by O'Reilly Media. Bad design can have very real costs outside of just lost revenue. Bad design can harm physically, emotionally, by excluding, and by causing injustice. Jonathan challenges designers to rise to the challenge to avoid and fix these problems and put their design skills to use for good!

Jonathan Shariat has been in design for over 10 years. He is also co-host of the Design Review Podcast and runs a popular Twitter handle @DesignUXUI. He's written for publications such as Medium.com, most notably a #1 most recommended article “How bad UX Killed Jenny,” a story about a patient who died because the EHR UI distracted the nurses and caused a critical error. He's passionate about shedding light on the negative impact of bad design and an advocate for thoughtful, purposeful design.

designuxui

Festival Schedule

Wednesday November 9th

Thursday November 10th

Friday November 11th

Masterclasses

9.00am—5.00pm

Join one of the world's leading UX and IxD experts, Josh Clark, for an incredible all day masterclass Designing exceptional mobile experiences .

Or spend the day with renowned designer and art director, Andy Clarke, reimagining Web layouts in Designing And Developing Imaginative Layouts .

(requires workshop registration)

Conference Sessions

9.00am—5.30pm

No more "FOMO" (fear of missing out), with our new, improved single-track format.

Presentations are broken into four sessions, with either a 30 minute break, or hour long lunch in between to let you recharge and discuss.

Conference Sessions

9.00am—5.30pm

Fully catered breaks, with healthy, tantalising treats, Sample Coffee Company's world class espresso, cold drip and pour-over coffee, and hallway conversations with all manner of interesting, creative people, like you.

You won't want it to end!

Movie Premiere

6.00pm—9.00pm

Watch the Australian Premiere "What Comes Next is the Future", presented by Director Matt Griffin, the night before the conference. Plus choc-tops, popcorn and a drink or two to get you in the mood for the next two days.

(Silver & Gold Pass exclusive)

Happy Hour

5.00pm—6.00pm

When the afternoon sessions wraps, stay and enjoy a drink and fine conversation with your fellow attendees. But it's not over yet!

(all conference pass holders)

Closing night party

4.30pm—late

Not the typical closing party, bring your family for kids coding, making and more from 4:30pm, while you and your partner enjoy craft beer and wine tasting, indie and traditional board and card games once the conference finishes.

(all conference pass holders and family!)

Direction After dark

6.00pm—7.00pm

Something brand new for Direction '16–an "after dark" session, featuring the highly engaging Jenn Bane from Cards Against Humanity.

(all conference pass holders)

Speaker Dinner

7.30pm—Late(ish)

Join our speakers, and the most engaged attendees for an intimate dinner in a world class nearby restaurant.

(Gold Pass Exclusive)

Gold Experience

Genuinely limited

Silver Experience

These will sell out

Classic Experience

The best price

  • $1499 by Oct. 21
  • $1599 by Nov. 10
Register Now
  • $1299 by Oct. 21
  • $1399 by Nov. 10
Register Now
  • $1099 by Oct. 21
  • $1199 by Nov. 10
Register Now

In Person

  • 2 Day Conference Pass
  • Opening night “Happy Hour” and after-dark session
  • Closing night party
  • Speaker Dinner, Nov. 10
  • What Comes Next is the Future Premiere, Nov. 9

In Person

  • 2 Day Conference Pass
  • Opening night “Happy Hour” and after-dark session
  • Closing night party
  • What Comes Next is the Future Premiere, Nov. 9

In Person

  • 2 Day Conference Pass
  • Opening night “Happy Hour” and after-dark session
  • Closing night party

To Take Away

  • All three editions of Scroll Magazine from 2016
  • Exclusive bonuses

To Take Away

  • Scroll Magazine, the Code and Direction editions
  • Exclusive bonuses

To Take Away

  • Scroll Magazine, the Direction edition

Conference Videos

  • Respond 2016 sessions
  • Code 2016 sessions
  • Direction 2016 session

Conference Videos

  • Direction 2016 sessions

Conference Videos

  • Add Direction conference videos for just $99.

Upgrades

  • Add Josh Clark's Masterclass, Designing exceptional mobile experiences on Wednesday Nov. 9th for just $399 (regularly $899)

Upgrades

  • Upgrade to a Gold Pass for just $200.
  • Add Josh Clark's Masterclass, Designing exceptional mobile experiences on Wednesday Nov. 9th for just $499 (regularly $899)

Upgrades

  • Upgrade to a Silver Pass for just $200, or a Gold Pass for just $300.
  • Add Josh Clark's Masterclass, Designing exceptional mobile experiences on Wednesday Nov. 9th for just $599 (regularly $899)
Register Now, Pay Later! Register Now, Pay Later Register Now, Pay Later

Pricing

Classic Experience

Our best price

Those looking to make their budget work as hard as possible

  • $1099 by Oct. 21
  • $1199 by Nov. 10

More

In Person

  • 2 Day Conference Pass
  • Opening night “Happy Hour” and after-dark session
  • Closing night party

To Take Away

  • Scroll Magazine, the Direction edition

Conference Videos

  • Add Direction conference videos for just $99.

Upgrades

  • Upgrade to a Silver Pass for just $200, or a Gold Pass for just $300.
  • Add Josh Clark's Masterclass, Designing exceptional mobile experiences on Wednesday Nov. 9th for just $599 (regularly $899)

Silver Experience

These will sell out

Your Investment

  • $1299 by Oct. 21
  • $1399 by Nov. 10

More

In Person

  • Conference attendance
  • Opening night “Happy Hour” and after-dark session
  • Closing night party
  • What Comes Next is the Future Premiere, Nov. 9

To Take Away

    • Scroll Magazine, the Code and Direction editions
    • Exclusive bonuses

    Conference videos

    • All Direction 16 sessions

    Upgrades

    • Upgrade to a Gold Pass for just $200.
    • Add Josh Clark's Masterclass, Designing exceptional mobile experiences on Wednesday Nov. 9th for just $499 (regularly $899)

Gold Experience

Genuinely Limited

Your Investment

  • $1499 by Oct. 21
  • $1599 by Nov. 10

More

In Person

  • 2 Day Conference Pass
  • Opening night “Happy Hour” and after-dark session
  • Closing night party
  • Speaker Dinner, Nov. 10
  • What Comes Next is the Future Premiere, Nov. 9

Conference Videos

  • Respond 2016 sessions
  • Code 2016 sessions
  • Direction 2016 session

    Upgrades

    • Add Josh Clark's Masterclass, Designing exceptional mobile experiences on Wednesday Nov. 9th for just $399 (regularly $899)

    Register Now, Pay Later

    Attend Together

    Team Pass

    Make the Direction 16 festival your team's ultimate offsite. Round up 5 or more people from your team (or across the company) and for just $999 per person get

    • a Silver Conference Pass for each attendee
    • invitation to the What Comes Next is the Future movie Premiere for each team member
    • very special team bonuses
    • a shoutout for your team at the conference
    • Add a masterclass for just $399 per person

    To get this special offer, just use the code team when you register 5 or more people for a Silver Conference Pass or Gold Conference Pass.

    Download your team offer PDF

    Agency Pass

    We love the agencies who attend our events. So just for you, send 3 or more people and for just $999 per person get receive

    • a Silver Conference Pass for each attendee
    • invitation to the What Comes Next is the Future movie Premiere for each team member
    • very special team bonuses
    • a shoutout for your agency including a logo in Scroll Magazine, logo onscreen and callout at the conference
    • Add a masterclass for just $399 per person

    To get this special offer, just use the code agency when you register 3 or more people for a Silver Conference Pass or Gold Conference Pass.

    Download our special offer for Agencies PDF

    Past Attendees

    If you've been to one of our conferences previously, you get:

    • a Silver pass for the price of a Classic pass.
    • a Gold pass for the price of a Silver Pass.

    So, if you've been to a conference of ours before, just register for a Silver Pass, or Gold Pass using the code alumnus to get your special pricing.

    Discount Prices

    To make Direction as accessible as possible we're offering even better pricing for a number of different types of attendee who may not have the biggest training budgets, but hurry, these are strictly limited.

    • Employees of Charitable Not for profit organisations can register 2 Day classic passes for just $799, using the code NFP.
    • Independent professionals can also register for just $799, saving up to $500, using the code freelance.
    • Recent graduates (in the first two years of their careers) can attend for just $799, using the code graduate.
    • Educators teaching design and technology related subject,s at schools, colleges or University can also register for just $799, saving up to $500, using the code edu.

    Not quite sure if you qualify? Drop us a line. We're always as generous as possible.

    Upgrades & bonuses

    Make your experience even better with these upgrades and bonuses. From amazing coffee and a closing night for the whole family for all attendees, to the Silver and Gold Pass bonus movie Premiere, and speaker dinner exclusively for Gold pass holders, Direction really is much much more than just another conference.

    speaker dinner 2015

    Exclusive Speaker Dinner

    Only for Gold Pass holders, join our speakers and the most engaged participants at the conference for a world class meal close by the conference venue in one of Sydney's hottest suburbs, Chippendale.

    kids enjoying luna park

    Kids coding, making and more

    Friday November 11th

    As you enjoy and your partner enjoy a craft beer or wine, or other fine drink and bite to eat, your kids can be learning to code, exploring robotics and much more at our closing party. All fully catered, and professionally run. For all attendees and their families, no extra charge!

    Details

    • Where: Wilkinson Building, University of Sydney, City Rd.
    • When: 4:30pm–7pm, Friday November 10th
    • Who: Toddler to teenage kids of attendees (plus your partner of course)
    movie

    Movie Premiere

    Wednesday November 9th

    Exclusively for Silver and Gold conference pass holders, start Direction in style with the Australian Premiere of What Comes Next is the Future, the hugely successful kickstarted documentary on the present and future of Web design, presented by the director, Matt Griffin.

    Details

    • Where: Dendy Cinema Newtown
    • When: 6:30pm–9:00pm, Wednesday November 9th
    • Who: Gold and Silver Conference pass holders.
    the guys from Sample Coffee

    World's Best Conference Coffee

    A big claim, but we stand by it! If you like your coffee, at Direction '16 you're in for a treat, with 3 Coffee Cup honouree and Barista of the Year in the 2014 Good Cafe Guide Sample Coffee Co. providing espresso, as well as their signature hot and cold drip coffee.

    Not quite ready to commit?

    Never fear. Just jump on our once-a-week mailing list of hand picked design, engineering, and other top quality reading, delivered to your inbox in time for the weekend.

    Venue

    Seymour Centre

    Returning to the Seymour

    In 2016, we return to The Seymour Centre, home of perhaps our favourite conference ever, Web Directions 2014. In the heart of the exciting and vibrant Chippendale Creative Precinct, and embedded in the University of Sydney, between the School of IT, and Faculty of Architecture, Design and Planning. We're excited to be back, and have a lot of surprises planned.

    • The Seymour Centre
    • CNR Cleveland St & City Rd
    • Chippendale NSW

    Stay somewhere cool

    There are of course many hotels you can stay a short walk from the Seymour Centre, but why not see what's available on AirBNB? Right now you could nab a whole house a few minutes walk away for less than $150 a night. Did someone say roadtrip?

    Here's a map to get a sense of the area, its nightlife, cafes, galleries and hotels.

    The price of anything is the amount of life you exchange for it

    Henry David Thoreau

    We know you are busy

    Creating and managing a great team, exploring the creative limits of today's technology, and tomorrow's. We know your life is full to the brim with meetings you can't miss.

    So why trust us with your most precious commodity, time?

    We're all focused on ROI. But what we'll deliver is ROT (return on your time). We'll help you save time avoiding rabbit holes of hype that doesn't match reality. We'll help you invest your time wisely in the technologies, ideas and projects that will deliver for your company, clients and partners.

    Major Partners

    vision6 logo
    Stead Lane logo
    Wolf Interactive logo
    Servian logo
    Design Computing Logo
    Progress Logo
    Silverstripe Logo
    Progress Logo
    Ephox Logo
    Haylix Logo
    Canlab Logo
    internetrix Logo
    solutions outsourced Logo
    StripeCon Logo

    Community Partners

    SydJS-logo
    SydCSS-logo
    iot-sydney
    IxDA
    Design in Kinky
    Women Who Code logo
    Girl Geek Dinners logo

    Agency partners

    Pivotal logo
    Butterfly logo
    BAM logo
    Cgent logo

    About Web Directions

    Co-founded and now run by John Allsopp, Web Directions has for over a decade brought together leading developers, engineers, visual, IxD, UX and product designers, Art and Creative Directors, indeed everyone involved in producing web and digital products to learn from one another, and the World's leading experts across this vast field.

    We spend our lives thinking about what comes next, keeping up with trends in technology, practices and processes, and filtering the hype, to make sure you don't miss trends that matter, and don't waste time on hype that doesn't.

    We promise attending one of our events will leave you significantly better versed in the challenges you face day to day, and in solutions for addressing them.

    John Allsopp

    John Allsopp has been working on the Web for over 20 years. He's been responsible for innovative developer tools such as Style Master, X-Ray and many more. He's spoken at numerous conferences around the World and delivered dozens of workshops in that time as well.

    His writing includes two books, including Developing With Web Standards and countless articles and tutorials in print and online publications.

    His "A Dao of Web Design" published in 2000 is cited by Ethan Marcotte as a key influence in the development of Responsive Web Design, who's rightly acclaimed article in 2010 begins by quoting John in detail, and by Jeremy Keith as "a manifesto for anyone working on the Web".

    Code of Conduct

    For over a decade, we've worked hard to create inclusive, fun, inspring and safe events for the Web Industry.

    As part of our commitment to these values, we've adopted a code of conduct for all involved: ourselves, our speakers, our partners and our audience.

    If you have any concern or feedback, please don't hesitate to contact us.