Some of us remember Clippy, Microsoft’s assistant in Office, now much derided as an interfering pain that never seemed to help. And for years we’ve been seeing chat boxes on home pages of sites we visit, but how often have we ever used them? And how many horror stories have we heard about them going […]
At Web Directions, we’ve long been excited about animation on the Web, particularly animated user interfaces and experiences. We’ve featured a significant number of presentations on the topic, including two stellar ones in 2015, at Web Directions Code and at Web Directions itself. Today we feature one of those, by the awesome Rachel Nabors, ‘The […]
Broadcast TV is dead. Long live TV! Despite declining numbers in broadcast TV viewership, consumption of TV Shows and online video is growing faster than ever before. With every Network and their dog madly rushing to provide a second screen experience via native applications, few compelling cross-platform TV experiences exist on the web. Beyond technical […]
Many believe the future of design is in screens. They’re wrong. Our love for the digital interface is out of control. This conversation, led by Golden Krishna, will explore a better path: NoUI. Eliminating counterintuitive input mechanisms for natural inputs inverts the contemporary focus of software design to have computers adapt for people, rather than […]
Designing a connected product requires strategic thinking that design professionals have not had to develop in an industrial context. It distrupts not only entire industries but the way professionals are shaped for those industries. I’ll talk about the process of developing and designing connected products and the sets of skills, semantics, and collaborative practitces that […]
Though design research has become common practice at product companies, it often produces insights that slip into the hazy distance as documents get lost on a hard drive, or ignored by someone in a different department. Worse still, efforts get duplicated when communication breaks down. UX teams have design research down to a science, but […]
As the cost of computation and connectivity plummets, manufacturers are going to put ‘interactivity’ into every device. What does this mean for us as designers and curators of experiences? This talk discusses how the principles of the open web must apply not only to prototocols but to hardware as well. How can we make sure […]
Deep interaction is the idea that interaction is an integral part of human thinking. It’s how we make meaning, develop understanding, and create insight. Interaction is more than clicking pixels and sliding fingers over glass. This talk explores what deep interaction means for designing the digital future.
In this talk David Demaree, Developer and Product Manager at Typekit considers the web as a physical medium, constrained by bandwidth and device capabilities. He also looks at the web as an adaptive medium, where our work can consist not only of pixels and words, but also metadata and instructions for displaying content across all […]
In this keynote from Web Directions South 2013, Rachel Binx argues for a more human-centric approach to designing web experiences. She explores the ways in which people invest themselves online, the obligations companies should feel towards those investments, and offers solutions for treating users a bit more like people